babass2
Nombre de messages : 1857
| Sujet: HQ Summer Jam 2013 - Dimanche 21 juillet (BEL) Lun 17 Juin 2013 - 10:32 | |
| http://www.bbbf.be/forum/viewtopic.php?f=15&t=1096Quand je vois que des parisiens arrivent à se décider au dernier moment pour faire l'aller retour pour un tournois d'un jour en Belgique, je me dis que ce tournoi estival risque d’intéresser du monde par ici aussi (surtout qu'il y a peu de tournois en été d'habitude) - Da Great MC a écrit:
- HQ SUMMER JAM 2013 – SUNDAY JULY 21
Where? HQ Gaming Club. Gasmeterstraat 19. 9100 Sint-Niklaas. Belgium.
What? NAF Sanctioned Blood Bowl resurrection tournament. TV 110. LRB6. Swiss Pairings.
Registration Fee? 7 Euros (early registration) / 10 Euros (on site registration) Any profit will be spent on future HQ tournaments.
Early Registration? Possible untill July 10
How? Deposit 7 Euros on IBAN BE87 0631 9604 2994 (Mats Clays), mention your name / NAF nick + HQ Summer Jam Pay me cash @ Belgian Beer Bowl or when you see me 8-)
TIME TABLE
09u00 Doors + Registration 10u00 - 12u00 Round 1 12u45 - 14u45 Round 2 15u00 - 17u00 Round 3 17u15 Prize ceremony 17u30 Go home! Have a BBQ!
PRIZES
Winner gets a NAF Shield.
One randomly determined (very lucky) coach wins a beautiful painted Human team including all positionals and a lot of Star Players. This stunning team has been on display during the Belgian Championships earlier this year. The winner will be drawn during round 1.
If we have 15+ coaches, a 2nd randomly determined coach wins a High Elf team (sealed in box). The winner will be drawn during round 2.
HQ SUMMER JAM RULES PACKAGE
No Star Players allowed. Halflings can induce a Master Chef (100K). Goblins can induce up to three Bribes (50K each).
Teams are divided in three tiers (traditional tier system). They get to choose skills before the start of the tournament and receive skills before each round according to their tier.
TIER 1
Amazon, Chaos Dwarf, Dark Elf, Dwarf, Lizardmen, Necromantic (*), Norse, Orc, Skaven, Undead, Wood Elf
Tier 1 teams get to assign one normal skill before the tournament starts. This skill must be clearly marked on your team roster and presented to the tournament staff upon arrival.
(*) Necromantic get to assign two skills before the tournament starts to give them a fighting chance, but are further considered tier 1.
Before each round one randomly selected player is assigned a normal skill. Clearly mark your players (numbers) and let your opponent roll a dice to randomly select a player on your team.
Once (and only once) during the tournament, you may choose to assign a ‘double’ skill instead of a normal skill. You may decide to assign a ‘double’ skill after a player has been randomly selected.
Stacking is possible when players that already have a skill are assigned another skill.
When you have decided on a skill, clearly write it on your team roster.
TIER 2
Chaos, Chaos Pact, (Pro) Elf, High Elf, Human, Khemri, Nurgle, Slann, Underworld, Vampire
Tier 2 teams get to assign two normal skills before the tournament starts. These skills must be clearly marked on your team roster and presented to the tournament staff upon arrival.
Before each round two randomly selected players are assigned a normal skill. Clearly mark your players (numbers) and let your opponent roll a dice to randomly select two (different) players on your team.
Once (and only once) during the tournament, you may choose to assign a ‘double’ skill instead of a normal skill. You may decide to assign a ‘double’ skill after all players have been randomly selected.
Stacking is possible when players that already have a skill are assigned another skill.
When you have decided on a skill, clearly write it on your team roster.
TIER 3
Goblins, Haflings, Ogres (**)
Tier 3 teams get to assign three normal skills before the tournament starts. These skills must be clearly marked on your team roster and presented to the tournament staff upon arrival.
(**) Ogres only get to assign two skills before the tournament starts to keep them from being a too obvious choice, but are further considered tier 3.
Before each round three randomly selected players are assigned a normal skill. Clearly mark your players (numbers) and let your opponent roll a dice to randomly select three (different) players on your team.
Once (and only once) during the tournament, you may choose to assign a ‘double’ skill instead of a normal skill. You may decide to assign a ‘double’ skill after all players have been randomly selected.
Stacking is possible when players that already have a skill are assigned another skill.
When you have decided on a skill, clearly write it on your team roster.
POINTS (!!! new system !!!) 5 points for a 2+ TD win 4 points for a 1 TD win 2 points for a draw 1 point for a 1 TD loss 0 points for a 2+ TD loss
Tiebreakers 1. # victories 2. Opponent score 3. Net Cas 4. Net TD Comme d'hab, si vous avez des questions en tout genre (et/ou que vous n'arrivez pas à vous inscrire sur le forum), n'hésitez pas à me demander, je ferai l'intermédiaire | |
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Sharkrudi
Nombre de messages : 379 Age : 50 Localisation : Montauban(82)
| Sujet: Re: HQ Summer Jam 2013 - Dimanche 21 juillet (BEL) Lun 1 Juil 2013 - 18:22 | |
| Je trouve ça cool de tirer au sort un gagnant pour une équipe de fig, c'est mieux que de donner ça au gagnant qui a déjà le titre et ça donne plus de chance a tous. | |
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babass2
Nombre de messages : 1857
| Sujet: Re: HQ Summer Jam 2013 - Dimanche 21 juillet (BEL) Mar 9 Juil 2013 - 10:39 | |
| - Sharkrudi a écrit:
- Je trouve ça cool de tirer au sort un gagnant pour une équipe de fig, c'est mieux que de donner ça au gagnant qui a déjà le titre et ça donne plus de chance a tous.
Surtout qu'en plus c'est pas des "petits lots": une équipe complète avec la plupart des champions (donc 17-20 figurines), c'est un lot digne d'un gros tournois niveau valeur Enfin bref, pour ceux qui ont peur d'être en manque de tournois cet été et/ou qui n'arrivent pas à se remettre de leur Lutèce: ce un petit tournois estival est fait pour vous | |
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| Sujet: Re: HQ Summer Jam 2013 - Dimanche 21 juillet (BEL) | |
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